Mount Hood

Review: “The Best of Me”

David Sedaris’ newest novel ranked second on Amazon charts

Natalie Dean | Entertainment Editor

There’s no doubt a seemingly endless amount of new media is constantly being released; it can be hard to sift through all the latest content to find something meaningful. Plenty of worthwhile messages can be found in David Sedaris’ latest nonfiction book, “The Best of Me,” which gives the reader a peek into the years of Sedaris’ life and career, and his sense of humor.

These collections of stories and essays are arranged as selected by the author and cover various complex situations — the realities of wild family dynamics, encounters while traveling, losing a parent and his sister and how to heal from further hurt and loss. He utilizes his vivid, confessional style of writing to immerse the reader into these experiences, handling hard situations with a sense of humor and compassion. Within the first few chapters, Sedaris at one point quips, “If you read an essay in the Esquire and don’t like it, there could be something wrong with the essay. If it’s in The New Yorker, on the other hand, and you don’t like it, there’s something wrong with you.” 

Through the humor and hearty topics displayed in “The Best of Me,” and countless other popular works, like “Calypso” and “When You Are Engulfed In Flames,” Sedaris constantly displays his unique voice on topics that a lot of readers can relate to. 

Originally published on Sept. 29, the hardcover has been available on Amazon since Nov. 3, and ranked number two on Amazon Charts for “The Top 20 Most Sold & Most Read of the Week” the week of Nov. 8. 

The price of the book ranges from $16 to $26 on Amazon depending on the version bought. Other price points and ways to find his book are available on his website. To keep up with Sedaris and his latest adventures, visit his official site at davidsedarisbooks.com for more information. 

Overall Rating: 8/10, it made me laugh and cry at the same time. I would totally recommend the book to anyone who enjoys hearty, make-your-eyes-tear-up nonfiction and quick-witted, dark humor.

Contact the author at ndean17@wou.edu 

Review: “Terra”

Review of the digital-only album from Eric Alexandrakis

Natalie Dean | Entertainment Editor 

A new digital-only album from Grammy-nominated musician, Eric Alexandrakis, is hitting the mainstream. “Terra” has been described by producer, Minoan Music, takes heavy influence from the 1960s psychedelic pop and new wave music. They also build off pop-styles from the late ‘70s and ‘80s. Take all this and mix it with a decent amount of Pink Floyd vibes, and there’s “Terra,” an alternative album that can be enjoyed by many. 

This 28-track album is jam-packed with plenty of alternative songs for anyone who wants to explore new music. The concept for “Terra,” as described by the artist, is inspired by his adventures while traveling and manages to weave in a compelling and poignant narrative of the artist’s life. Compared to his other albums, “Terra” has more of a unique feel with Alexandrakis’ use of an ancient 16-track machine. 

Along with this, the tracks are crafted with the help of bass player John Taylor of Duran Duran. In these multi-layered songs, Alexandrakis takes the listener on an emotional journey with his artistic lyricism — “Terra” will take you for a wild ride from start to finish. 

To follow some of the older stories Alexandrakis has produced, other albums like, “I.V. CATATONIA: 20 Years As a Two-Time Cancer Survivor” and “Hell On Earth” can be found on Apple Music. 

Overall Rating: 7/10, for the musical journey I went on. I would recommend this to people that enjoy exploring innovative music.

Contact the author at ndean17@wou.edu

Find some cheesy and spooky entertainment on Netflix

Get thrilled and chilled with the latest season of “American Horror Story”

Natalie Dean | Entertainment Editor

To the delight of “American Horror Story” fans, Netflix released the ninth season,, “1984,” on Nov. 13. Although FX released this series back in September of 2019, only now have the episodes been added to Netflix ⏤ just in time to provide some final screams for the fall season.

This latest spookfest pays homage to past horror movies like “Friday the 13th,” which are chock-full of slasher tropes; but like always, the show brings its classic twists. 

Over the course of nine episodes in this season of “AHS: 1984,” the audience follows a group of young adults from Los Angeles who have been tasked with spreading camp cheer as counselors at Camp Redwood — a location that was shut down after a grotesque murder spree in 1970. Over a decade later, after the camp has been reopened, the killer is set on returning to the scene of the crime. These five scrappy youths quickly learn that they must find a way to stay alive or face a grizzly ending. 

Among the twists and turns, people can expect to see some familiar faces in the returning cast ⏤ including Emma Roberts, Leslie Grossman and Billie Lourd. So, fire up the laptop, get some snacks and get those final fall thrills in.

Contact the author at ndean17@wou.edu

Horror podcasts to scare and entertain

Tune into these scary podcasts just in time for spooky season

Rylie Horrall | Managing Editor

Podcasts come in many different genres, such as true crime, lifestyle or business, to name a few. One specific genre that becomes popular during fall is horror storytelling — both fiction and nonfiction. In preparation for the spooky season, here are some horror podcasts to tune into.

“Lore” is a podcast that runs bi-weekly and covers historical stories with a dark theme. Each episode features pieces of history that involve tragic events, unusual circumstances and events, strange places and even mysterious creatures. Not only is it a podcast, but it also has a TV show and book series to go with it.

For those who prefer scary stories that aren’t based on real events, “The NoSleep Podcast” provides hundreds of episodes of eerie tales with accompanying atmospheric music. The podcast’s website provides a list of “sampler episodes” for new listeners to check out before delving into the rest of the episodes, and also issues a disclaimer that the stories are not for the faint of heart.

A first-hand account of a journalist’s search for the truth, the podcast “The Black Tapes” covers the mysterious past of her subject and delves into the “literal and figurative ghosts that haunt them both,” according to the show description.

“Spooked” is a seasonal podcast presented by “Snap Judgement,” a podcast that occurs year round. It features real-life accounts of supernatural events told by those who experienced them, following the theme of “Snap Judgement” but with a spooky twist of ghosts and the paranormal added to the mix.

For more true scary stories, “Radio Rental” provides another outlet for people to share their accounts of bizarre and startling events from their lives. The episode list isn’t very long, due to the creators taking a hiatus after only 6 episodes, but is now back to updating regularly.

Many of the podcasts listed have their own websites for viewers to tune into; however, there are a few apps where people can listen to for free or with a subscription, such as Spotify, Stitcher, Apple Podcasts or Google Podcasts.

Contact the author at rhorrall17@wou.edu

Find a well-loved book at Second Chance Books

Local second-hand bookstore with cozy charm has a book for every reader 

Natalie Dean | Entertainment Editor

To get out of the house and escape the cloudy weather that’s been filling the skies, head on over to Second Chance Books, a local second-hand book store that’s been in downtown Independence since 2005. They’ve accumulated an impressively large amount of books through the years, ranging across a dozen and a half genres available at various affordable prices. It’s not uncommon to end up leaving with a book or three, especially since they often have deals on oversized books. 

In the times I’ve visited the store in the past, I enjoyed exploring the packed bookshelves and getting some really unique finds. Plus, taking a few minutes to check out stores in the area can occasionally provide a much-needed distraction from the busy and long days — which I’m sure a lot of people are trying to balance right now as we head to the end of the year.

Although the pandemic has been a difficult time for many communities and local businesses, there are plenty of new and returning customers who come in for some book recommendations or to just roam the cozy stacked shelves all while safely social distancing and soaking in the strangely comforting smell that only books have. 

Second Chance Books accepts book donations during their business hours, which are 10 a.m. to 5 p.m. on Monday to Saturday, and 12 to 4 p.m. on Sundays. They are located at 307 S. Main St. in Independence, and if there are any questions for their team, they can be reached at (503) 838-5279 or check out their website. 

Contact the author at ndean17@wou.edu

Geocaching: The latest way to beat the blues and boredom

Strap on some boots and explore the area with geocaching

Natalie Dean | Entertainment Editor

Let’s be honest: cramming in last-minute assignments for online classes in the middle of a pandemic is stressful, and people need new ways to destress and get out and about. One way to appreciate the changing seasons and engage the mind and body is through geocaching, which is a fun way to involve and engage communities locally and globally. 

Geocaching — aka geostaching — was originally created in Oregon in 2000 and is a hunt for hidden caches or stashes of items. The location is laid out in coordinates, but recent apps allow for built-in maps. Over time, the items have gotten more difficult to find, making the hunt for the item well worth it.

One popular app to explore this activity is an app called Geocaching, created by Groundspeak Inc. No matter a person’s experience or knowledge level, the app is user-friendly and has a built-in navigation system that will make the phone vibrate when within 30 feet of the hidden geocache. 

In the app, instructions and information can be found on the selected location, and a place to rate and leave comments about the user’s experience. There’s some lingo that people use in the general geocaching community, as well as in the logbooks and on the app. They can be useful when first starting off, so here’s some quick shorthands:

  • BYOP: bring your own pencil/pen
  • FTF: first to find
  • Muggle: a non-geocacher 
  • Attributes: a form of communicating what to expect at a cache location
  • TFTC: thanks for the cache

Typically, geocaches are in weatherproof items, and some are hidden in small tins or bottles. Inside, there can be a variety of items; some caches are supposed to be difficult to find and only allow for a small booklet — known as a logbook — where people leave their names or nicknames, and the date when they found that stash. If the stash is big enough, people can leave small toys and trinkets. Some of these items have been there for an extended amount of time and may have light water damage or have been well hidden, but overall they are typically pretty easy to find and can range in difficulty for those who want to try harder ones.  

There is a basic etiquette and some basic tips to the game — like making an equal trade, no illegal items in the cache, hide it well and in the same area, be stealthy but not suspicious when rehiding the geocache, wear shoes and clothes that can get dirty and always put safety first. Geocaching is a fun way to get outside, but make sure to stay warm and safe, and find the hidden treasures that are just blocks away. 

Contact the author at ndean17@wou.edu

Review: “The Dark Pictures Anthology: Little Hope”

Good jumpscares, well-written plot and new mechanics makes “Little Hope” a big success

Cora McClain | Editor-In-Chief

Stephanie Moschella | Digital Media Manager

It’s hard to follow up on the explosive popularity “Until Dawn” had on the gaming community, which is why The Dark Pictures Anthology had a lot of hype to live up to. When “The Dark Pictures Anthology: Man of Medan” seemingly fell flat as a glorified movie-turned-video game, “The Dark Pictures Anthology: Little Hope” had to blow its audience away in order for Supermassive Games to regain traction. “Little Hope” is an interactive horror survival video game released on the PS4, Xbox One and Microsoft Windows on Oct. 30 for $30. 

Watching the trailer for the game, creepy kids, ghost towns and terrifying monsters were a given. However, there was a huge piece of plot that was well guarded and added a mysterious paranormal layer beyond what was already there. For spoiler purposes, we will not be disclosing this plot point, but know that it was a good spin on the “time-traveling” plot. 

Along with this, the ending was completely unexpected, at least for us. While some people might heavily dislike an ending like this, we found it an interesting twist with little clues all the way though. In fact, I would go so far as to say the plot of “Little Hope” far surpassed most horror genre video games and movies. 

Each new piece of information changed our perceptions and theories of what was going on; it was an intricately-woven tangled mystery that the game unknotted organically, without giving away all of the surprises too early. At the same time, the twists didn’t come out of nowhere and were based in the already-established lore and plot of “Little Hope.” For us, the story of “Little Hope” hit the mark.

Another high note for “Little Hope” was the great atmosphere of the game. As a person who played the game all the way through in five hours, there wasn’t a moment where the tense mood or suspension of disbelief was broken. Straight from the get-go, the player is thrown into intense action ⏤ unlike “Man of Medan,” which had a very slow build up. From the moment the characters arrive in “Little Hope,” tensions are high, and it feels as if anything can happen at any moment. 

The real sense of danger begins in act two, after all the monsters have been introduced; there is scene after scene of fighting monsters that don’t let up for about an hour of gameplay. The characters are in constant danger, and this adds to the sense of urgency for them and the players. 

Our consensus on the monsters are that they are some of the best monsters to be featured in a Supermassive Games title, even better than the infamous “Until Dawn” wendigos. They were varied, had a story-driven purpose for existing and were scary as hell — players don’t have a set of rules for them, they have to figure it out and infer along the way.

A main part of horror games are the jumpscares, which is where a lot of horror video games disappoint. But for “Little Hope,” they do an amazing job keeping it not only plot driven but continuously scary. Most games go back to the tropey and cheap jumpscares, but this game really drives it home with their abundance of well thought-out scares that keeps the player on the edge of their seat through the whole game.

As for the mechanics, “Little Hope” followed its predecessors by relying on choices, quick time events, aiming events and investigating the environment. There was a new implementation of warnings that let the player know that a QTE was coming up. It’s a nice addition that helped with the accuracy of making QTEs, but it takes away that constant edge of danger present in other Supermassive Games. 

Along with this, a player could control another character during a scene, in which they could very well kill another player’s character. While it does add to the importance of the multiplayer feature, it can also be quite devastating to lose a character when it is not even that player’s turn.

One new mechanic involved the characteristics featured in previous games; instead of just floating around the character’s head aimlessly, there were “locked” characteristics. A part of this mechanic is that through very specific and certain choices, more characteristics can be locked or broken. This mechanic is not explained at all during the game like all the others, even though it has the most devastating consequences. The fact that this mechanic leads to automatic character death in the third act without being explained in any way soured the game a bit for us.

Another problem the game presents is the obvious lack of diversity. In Supermassive Games’ previous installments, they made an effort in hiring women and people of color. However, in “Little Hope,” there is one throwaway Asian character and a Black man who is perceived as a danger to our white heros the whole game. This doesn’t deter from the plotline, but it does beg the question: why would they go with something like the witch trials and not mention the people of color that were also tortured and killed during them?

 

Overall Review: 

Stephanie: I would recommend this video game to anyone who is ready for some good jumpscares but are okay with mediocre endings. I commend their skill for being able to scare some eager horror gamers with a rating for 8/10. 

Cora: Before the auto-kill mechanic, I would have rated this game a 9/10, but it spoiled the game for me a bit. I would recommend it for any avid fan of the horror genre who doesn’t care too much about a bum ending. Overall, it is a great horror game that I thoroughly enjoyed and want to play again, and it gets an 8/10 from me.

Contact the authors at howleditor@wou.edu and howldigitalmediamanager@wou.edu