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Mount Hood

This week in completely made up horoscopes

The Western Howl Staff

Theme: Election Reactions

 

Aries 3/21-4/19  

I never liked oranges anyways.

 

Taurus 4/20-5/20

The pink nippled community is at it again.

 

Gemini 5/21-6/20 

lovely

 

Cancer 6/21-7/22

Everything is proceeding as I have foreseen.

 

Leo 7/23-8/22

Look! Another powdery old white man won the old white man contest. WHAT AN UPSET!

 

Virgo 8/23-9/22

I’m blue da ba dee da ba daa

 

Libra 9/23-10/22

How ya doin’ champ? Go take a few laps and walk it off, we’ll be fine. 

 

Scorpio 10/23-11/21 

They wigged the ewection uWu

 

Sagittarius 11/22-12/21

Are we saved?

 

Capricorn 12/22-1/19

you’re fired lol

 

Aquarius 1/20 – 2/18

I’m tired and I hate it here. 

 

Pisces 2/19 – 3/20

I didn’t look at my phone once last week. 

IFC deliberates the winter term fee and another million dollar deal

Incidental Fee Committee meets to discuss budget and fee proposals for winter term 

Sydney Carpenter | News Editor

During the summer, the Board of Trustees determined the Incidental Fee Committee could not apply their fee to students taking online classes in the fall.

Currently, members of the IFC are discussing their plans for the upcoming winter term in Zoom meetings they host every Thursday. In the three meetings attended, starting on Oct. 15, the committee has established a 50% budget for each funded area. For fall term, the IFC received 52% of its funding after ASWOU President NJ Johnson and Western President Rex Fuller made a million dollar deal. However, the deal was made with the intent to fund the IFC only for fall term.

“The online course fee is not designed, as a general proposition, to supplement incidental fees,” said Fuller. “Due to the unique situation of fall 2020 being almost 95% online, I offered to ASWOU a $1M allocation of online course fee revenue to ease the revenue shortfall to support student services funded by incidental fees.”

In the IFC’s third meeting hosted on Oct. 29 however, it was revealed by Johnson that after the IFC’s second meeting held on Oct. 22, he and President Fuller met to discuss potentially receiving another one million dollar stimulus package. From the third meeting’s transcript, Johnson explained that a stimulus package was possible but could not answer affirmatively. IFC Chair Juliana Cameron and Johnson plan to meet with Fuller to solidify the deal.

In addition to the million dollar stimulus, the IFC intends to apply their fee this term.

“We should charge a fee, not just to keep service and staff, (but) to give students a say. We should charge as little as possible,” said sophomore political science major and IFC member Quentin Kanta.

Cameron affirmed with Kanta, voicing potentially applying a $25 fee for winter term. All members were in agreement that the fee should be kept low. Before the IFC can apply their fee, the decision to give the IFC power to define a fee-paying student — made by the Special IFC in the summer — must be approved by the Board of Trustees.

All funded areas must present budgets reflecting 50% funding and include money left over from fall term. All fee proposals, budget outlines and stimulus agreements must be submitted to the Board of Trustees by Nov. 18. The IFC is not being required to go through a subcommittee this time. 

As more information is released this story will be updated.

Contact the author at howlnews@mail.wou.edu

WOU unions vote to improve employee welfare

Western staff and faculty join together to advocate for improvement in employee treatment and the work environment on campus

Sydney Carpenter | News Editor

Beginning in September 2020, Western staff and faculty unions — SEIU Sub-local082 and WOUFT — joined forces to collaboratively advocate for Western to improve treatment of employees, and revise the declining work environment witnessed by both parties over several years. 

“I’ve worked at WOU for about 15 years now,” said SEIU Sub-local 082 President and Library Technician Jackson Stalley, “and I would call myself Western Oregon University’s greatest cheerleader.”

Stalley voices his and his wife’s love of the university, citing Western as previously being of great value to students and a wonderful place to work. However, Western has lost what once made it a great community, according to Stalley.

“I used to hear from people how much they loved working at WOU and I don’t hear that anymore, I hear the opposite; people are unhappy. They don’t like how they’ve been treated, they don’t like how they’re being treated, and they don’t see it changing,” said Stalley.

On campus, there are over 200 staff workers, and many have expressed to Stalley how Western administration has made them feel like they are not heard or valued anymore. Stalley cites the most recent examples being the March COVID-19 cleanup staff lacking sufficient training, classified staff budget cuts over $1 million in comparison to unclassified staff budget cuts around $300,000 and three rounds of staff layoffs resulting in 31 jobs lost. During the first round of job layoffs that took place in late March, which was deemed unrelated to COVID by HR, Western covered employee health care. The second wave layoffs were cited by HR as COVID related per the second letter of agreement signed in August this letter explicitly states employees would not be laid off. Instead, all employee reductions would reflect a 20% furlough, but would still be receiving the health package provided by Western. 

According to Stalley, Western did not provide the health care they agreed upon until 700 people signed a petition demanding that Western return health care and provide COVID safety protocols for staff.

In the fall, faculty and staff had discussions about current and future leadership concerns. Because the unions identified similar concerns regarding Western, they formed a joint coalition. 

“We realized we had common concerns about the leadership at Western Oregon University,” said WOUFT Communication Officer and mathematics professor Scott Beaver. “We felt that we could potentially pursue actions on our own, but we would certainly be stronger together doing it. It would provide a stronger impetus for the board of trustees to take us more seriously.” 

After joining forces, the coalition created a ballot for members to vote on “no confidence” in President Rex Fuller and a vote on “censure.” The vote of “no confidence” indicates belief that a person in power no longer has the authority to be in that position while the vote of “censure” outlines a strongly worded objection to behavior or leadership; a person is not performing their job effectively.

Although the 240 members acknowledge Rex Fuller retiring, Stalley explains that it’s not only about Fuller.

“It’s about the viability of WOU as an institution,” said Stalley.

On Oct. 3, the results of the ballot indicated that 85% of the 240 respondents stated that they had no confidence in President Fuller’s leadership, and that 91% of the 240 faculty and classified staff wished to conduct a survey of possible censure for one or more members of President Fuller’s administration.

The members of the coalition expressed that their goal is to improve conditions at Western and also voiced strong objections to budget cuts Fuller intends to propose. There are currently tentative plans to cut a small number of class sections for winter and possibly spring terms, but Beaver explained that entire programs are being reviewed for potential cuts.

“He’s conflated the fiscal challenges related to COVID with what appears to be upper administration goals of ‘right sizing’ Western.”

Fuller is currently enacting the 15th article of the faculty Collective Bargaining Agreement, which states that under conditions of demonstrable financial exigency, program or discipline curtailment and retrenchment, administration can make faculty cuts. 

From this vote, the coalition hopes that the Board of Trustees will act accordingly after hearing the results of the ballots. At this time, the coalition has no formal plan to act if the Board of Trustees ignores the vote. They are hoping for the best in this instance.

Contact the author at howlnews@mail.wou.edu

Press Release: WOU Employees Reject President Rex Fuller

The staff and faculty of WOU press release on the vote of “no confidence” against President Rex Fuller

Dr. Scott Beaver | WOUFT Communications Officer

On Oct. 28, WOU faculty and staff unions initiated a vote of “no confidence” in President Rex Fuller in response to concerns raised by employees across the campus. Fuller recently implemented layoffs and announced plans for program elimination, after several years of declining enrollment and eroding shared governance under his leadership. More than 85% of the 240 respondents stated that they had no confidence in President Fuller’s leadership. The no confidence ballots also included a question asking respondents whether a survey regarding possible censure of other members of the upper administration should be conducted. The unions (WOUFT and SEIU Sub-local 082) cited failures of leadership, persistent management problems, and damage to the campus climate as primary reasons for conducting the no confidence and censure vote. The censure question indicated that 91% of the 240 faculty and classified staff wished to conduct a survey of possible censure for one or more members of President Fuller’s administration. This is the first time in institutional memory that a vote of no confidence has been conducted at WOU. Employees expressed their desire for the WOU Board of Trustees to take seriously their concerns about WOU’s leadership team and to take decisive action to correct the problems identified with the university’s upper administration. 

For more information, contact Dr. Scott Beaver, WOUFT Communications Officer by email at scottforrestbeaver@gmail.com or by phone at (503) 871-5444

Midterm letter from the Editor

A midterm look at the changes the Howl has made since issue one

Cora McClain | Editor-In-Chief

Well Western, we’ve made it halfway through the term and now stand on the precipice of a monumental election. As a way to manage my staff, I conduct what we call “midterm reviews,” where I sit down with each member of staff and talk about their progress so far, things that have changed and need to change. Think of this letter as a midterm review for The Western Howl, to you, our most valued readers.

More than most years, beginning this term and finding a routine has been difficult. Here at the Howl in particular, we have made some changes from what I had laid out for you in “The Western Howl: Vol. 3 Issue 1.”

Rather than reduce our content through only designing bi-weekly, the Howl staff have adjusted to continue designing each issue through the year. We are very happy with this, as we can continue to bring to Western the feeling of a produced, printed paper in an online format. 

These designed weekly issues can be seen on the right side-bar of the main page of our website and like always, the stories will still be uploaded online on the website.

With administration announcing that winter term will have similar modality to fall, the Howl will be distributing just as it has this term — we once again will not be printing. 

While IFC is still in deliberation and has not yet made their preliminary decisions, it is looking like our operating budget will not change much from fall. We will most likely be operating at the same capacity as we are now. This means we will only have the News, Entertainment and Lifestyle editor sections. Along with those, we will unfortunately not be able to meet one of our goals to expand to a 12 page paper by 2021, and continue to produce an 8 page paper into the new year. While I wish we could give you more content, Western, I hope that our current reporting is up to your standards.

Thank you, Western, for your continued support through these difficult weeks. Being able to serve this community and keep everyone informed makes all of this difficulty worth it. The Howl staff and I, appreciate you, Western; without you, our work would be meaningless. 

Once again, thank you Western, for making us at the Howl feel like we aren’t alone.

Contact the author at howleditor@wou.edu

Review: “The Dark Pictures Anthology: Little Hope”

Good jumpscares, well-written plot and new mechanics makes “Little Hope” a big success

Cora McClain | Editor-In-Chief

Stephanie Moschella | Digital Media Manager

It’s hard to follow up on the explosive popularity “Until Dawn” had on the gaming community, which is why The Dark Pictures Anthology had a lot of hype to live up to. When “The Dark Pictures Anthology: Man of Medan” seemingly fell flat as a glorified movie-turned-video game, “The Dark Pictures Anthology: Little Hope” had to blow its audience away in order for Supermassive Games to regain traction. “Little Hope” is an interactive horror survival video game released on the PS4, Xbox One and Microsoft Windows on Oct. 30 for $30. 

Watching the trailer for the game, creepy kids, ghost towns and terrifying monsters were a given. However, there was a huge piece of plot that was well guarded and added a mysterious paranormal layer beyond what was already there. For spoiler purposes, we will not be disclosing this plot point, but know that it was a good spin on the “time-traveling” plot. 

Along with this, the ending was completely unexpected, at least for us. While some people might heavily dislike an ending like this, we found it an interesting twist with little clues all the way though. In fact, I would go so far as to say the plot of “Little Hope” far surpassed most horror genre video games and movies. 

Each new piece of information changed our perceptions and theories of what was going on; it was an intricately-woven tangled mystery that the game unknotted organically, without giving away all of the surprises too early. At the same time, the twists didn’t come out of nowhere and were based in the already-established lore and plot of “Little Hope.” For us, the story of “Little Hope” hit the mark.

Another high note for “Little Hope” was the great atmosphere of the game. As a person who played the game all the way through in five hours, there wasn’t a moment where the tense mood or suspension of disbelief was broken. Straight from the get-go, the player is thrown into intense action ⏤ unlike “Man of Medan,” which had a very slow build up. From the moment the characters arrive in “Little Hope,” tensions are high, and it feels as if anything can happen at any moment. 

The real sense of danger begins in act two, after all the monsters have been introduced; there is scene after scene of fighting monsters that don’t let up for about an hour of gameplay. The characters are in constant danger, and this adds to the sense of urgency for them and the players. 

Our consensus on the monsters are that they are some of the best monsters to be featured in a Supermassive Games title, even better than the infamous “Until Dawn” wendigos. They were varied, had a story-driven purpose for existing and were scary as hell — players don’t have a set of rules for them, they have to figure it out and infer along the way.

A main part of horror games are the jumpscares, which is where a lot of horror video games disappoint. But for “Little Hope,” they do an amazing job keeping it not only plot driven but continuously scary. Most games go back to the tropey and cheap jumpscares, but this game really drives it home with their abundance of well thought-out scares that keeps the player on the edge of their seat through the whole game.

As for the mechanics, “Little Hope” followed its predecessors by relying on choices, quick time events, aiming events and investigating the environment. There was a new implementation of warnings that let the player know that a QTE was coming up. It’s a nice addition that helped with the accuracy of making QTEs, but it takes away that constant edge of danger present in other Supermassive Games. 

Along with this, a player could control another character during a scene, in which they could very well kill another player’s character. While it does add to the importance of the multiplayer feature, it can also be quite devastating to lose a character when it is not even that player’s turn.

One new mechanic involved the characteristics featured in previous games; instead of just floating around the character’s head aimlessly, there were “locked” characteristics. A part of this mechanic is that through very specific and certain choices, more characteristics can be locked or broken. This mechanic is not explained at all during the game like all the others, even though it has the most devastating consequences. The fact that this mechanic leads to automatic character death in the third act without being explained in any way soured the game a bit for us.

Another problem the game presents is the obvious lack of diversity. In Supermassive Games’ previous installments, they made an effort in hiring women and people of color. However, in “Little Hope,” there is one throwaway Asian character and a Black man who is perceived as a danger to our white heros the whole game. This doesn’t deter from the plotline, but it does beg the question: why would they go with something like the witch trials and not mention the people of color that were also tortured and killed during them?

 

Overall Review: 

Stephanie: I would recommend this video game to anyone who is ready for some good jumpscares but are okay with mediocre endings. I commend their skill for being able to scare some eager horror gamers with a rating for 8/10. 

Cora: Before the auto-kill mechanic, I would have rated this game a 9/10, but it spoiled the game for me a bit. I would recommend it for any avid fan of the horror genre who doesn’t care too much about a bum ending. Overall, it is a great horror game that I thoroughly enjoyed and want to play again, and it gets an 8/10 from me.

Contact the authors at howleditor@wou.edu and howldigitalmediamanager@wou.edu

Geocaching: The latest way to beat the blues and boredom

Strap on some boots and explore the area with geocaching

Natalie Dean | Entertainment Editor

Let’s be honest: cramming in last-minute assignments for online classes in the middle of a pandemic is stressful, and people need new ways to destress and get out and about. One way to appreciate the changing seasons and engage the mind and body is through geocaching, which is a fun way to involve and engage communities locally and globally. 

Geocaching — aka geostaching — was originally created in Oregon in 2000 and is a hunt for hidden caches or stashes of items. The location is laid out in coordinates, but recent apps allow for built-in maps. Over time, the items have gotten more difficult to find, making the hunt for the item well worth it.

One popular app to explore this activity is an app called Geocaching, created by Groundspeak Inc. No matter a person’s experience or knowledge level, the app is user-friendly and has a built-in navigation system that will make the phone vibrate when within 30 feet of the hidden geocache. 

In the app, instructions and information can be found on the selected location, and a place to rate and leave comments about the user’s experience. There’s some lingo that people use in the general geocaching community, as well as in the logbooks and on the app. They can be useful when first starting off, so here’s some quick shorthands:

  • BYOP: bring your own pencil/pen
  • FTF: first to find
  • Muggle: a non-geocacher 
  • Attributes: a form of communicating what to expect at a cache location
  • TFTC: thanks for the cache

Typically, geocaches are in weatherproof items, and some are hidden in small tins or bottles. Inside, there can be a variety of items; some caches are supposed to be difficult to find and only allow for a small booklet — known as a logbook — where people leave their names or nicknames, and the date when they found that stash. If the stash is big enough, people can leave small toys and trinkets. Some of these items have been there for an extended amount of time and may have light water damage or have been well hidden, but overall they are typically pretty easy to find and can range in difficulty for those who want to try harder ones.  

There is a basic etiquette and some basic tips to the game — like making an equal trade, no illegal items in the cache, hide it well and in the same area, be stealthy but not suspicious when rehiding the geocache, wear shoes and clothes that can get dirty and always put safety first. Geocaching is a fun way to get outside, but make sure to stay warm and safe, and find the hidden treasures that are just blocks away. 

Contact the author at ndean17@wou.edu