Review: “Animal Crossing: Pocket Camp”

Stephanie Blair | Editor-in-Chief

I discovered “Animal Crossing” and began my lifelong debt to that nefarious raccoon, Mr. Nook, in 2002, when it first came to America as a game for the GameCube. The game was met by a sea of praise from players and critics alike and was followed by its sequel, “Animal Crossing: Wild World” on the Nintendo DS in 2005. Due to continued critical and cultural acclaim, the game continued to be reincarnated: next as “Animal Crossing: City Folk” in 2008 for the Wii, and finally as “Animal Crossing: New Leaf” for the Nintendo 3DS in 2012.

However, such as it is with many Nintendo games, if those platforms weren’t a part of a player’s childhood then these titles hold no meaning or nostalgia. Now, for the first time, an “Animal Crossing” game is available on a non-Nintendo console: the humble smartphone.

“Animal Crossing: Pocket Camp” is free on Google Play and the iOS App Store, allowing Android and iPhone owners, alike, to experience a taste of the game loved ‘round the world.

However, veteran Animal Crossers may find themselves wanting more from the app. The concept of the new game is that the player’s character is taking a vacation to go camping outside of the city. In this wilderness, other animals from the game series are camping, as well, and will exchange money and materials for favors. Similarly, instead of being perpetually indebted to Mr. Nook for home expansions, a trio of brothers keeps the player in debt through camper upgrades.

There isn’t nearly as much customization available as there was in previous games and the world is incredibly limited. Similarly, beloved characters and places have been cut to accommodate the limitations of cellular platform — or, more likely, to avoid making the entire game experience free to the public. For those who invested significant amounts of time in collecting artifacts and specimens for Blathers at the museum, there’s nothing in the app.

For those who have been shaking trees and running from bees for over a decade, it simply doesn’t provide the same level of satisfaction.

However, for a college kid with no money for a Nintendo console, it’s a great substitute. And, for those who have never experienced the game, “Pocket Camp” is a great way to test the waters without investing in consoles and games.

 

Contact the author at journaleditor@wou.edu