Mount Hood

CGI’s decline

March 5, 2025

Written by: Jaylin Emond-Hardin | Entertainment Editor

Lately, it seems that CGI, or computer-generated imagery, has steadily weakened since the days of “Pirates of the Caribbean” and the infamous Michael Bay “Transformers” movies. These lapses often leave moviegoers and critics alike disgruntled, which leads to the question: why has CGI declined in the last decade?

While Bay’s movie series was lackluster, the “Transformers” universe that he created showed fans that CGI was ever advancing. After all, it looked like Optimus Prime and Bumblebee would walk off the screen before our eyes. 

Rassoul Edji, a visual effects — VFX — artist who worked on “Transformers: Rise of the Beasts,” explained in an interview that there’s just more work for the VFX teams and less time to do the amount that’s expected of them. 

“Clients continually change the brief. Shot design and planning are no longer a priority, and we have a lot more work to get through in a shorter amount of time,” he said. “This means new work gets added to our plate and work we’ve already started (and sometimes even finished) gets scrapped. The ‘fix it in post’ mentality also doesn’t help.”

So the fingers shouldn’t be pointed at the VFX artists, but, rather, the studio and movie leadership team. Rushed filming and production schedules force artists to limit what their work is capable of, leaving CGI messy and unfinished. 

However, Edji also pointed out the lack of practical effects as another reason. “VFX is often used as a crutch to fix issues which should be fixed on set. If (a movie) is planned well, changes aren’t constantly made and the VFX teams have enough time to create and refine it.

One of the best examples of Edji’s points has to be James Cameron’s “Avatar” series. Between “Avatar” and “Avatar: The Way of Water” are 13 years that Cameron and his team spent on perfecting the sequel, ensuring that their film was just how they wanted it. And in a series that is heavily dependent on CGI, this time paid off. 

Of course, not all movie series can wait 13 years between movies. Even Cameron has shortened the period between movies to just three years, with “Avatar: Fire and Ash” releasing this December. But even Michael Bay spread his movies out in two to three year increments, polishing and perfecting each movie so they were lifelike. 

The main issue is studios pushing for their movies to be churned out at a rate so fast that it feels like both VFX artists and viewers can’t keep up. After all, in the last five years alone Marvel has released 12 movies and 17 TV series, many of which already have multiple seasons, and is currently the biggest shoddy CGI offender that fans have complained about. 

For the time being, it doesn’t seem like CGI is on track to improve, especially if studios keep pushing for a fast rollout of content; however, there are still studios and directors dedicated to providing the perfection that many have come to expect of big name studios. 

Contact the author at howlentertainment@wou.edu

Live action: take two

Written by: Gretchen Sims | Editor-in-Chief

Content warning: this article contains spoilers.

When Netflix announced that they would be re-remaking “Avatar: The Last Airbender” as a live-action series, expectations were high. As a childhood favorite to many, another failed remake was all that was on fans’ worried minds. 

Starring Gordon Cormier as Aang, Kiawentiio as Katara, Ian Ousley as Sokka and Dallas Liu as Prince Zuko, the release of “Avatar: The Last Airbender” was, unfortunately, met with mixed feelings. 

When the show was set to hit production, Netflix announced that the original creators of the Nickelodeon cartoon, Michael Dante DiMartino and Bryan Konietzko, would work as executive producers on their live-action remake. This news excited fans who were, not long after, met with the disappointing news that DiMartino and Konietzko had departed from the show, citing creative differences — the two received writing credits for the first and sixth episodes. This disheartening turn of events raised questions regarding the show’s integrity to the original cartoon. 

First, I want to preface with the fact that this new remake was nowhere near as awful as the first attempt, which went as far as to mispronounce its character’s names. It was not as good as the original, I think anyone could have guessed that, but it wasn’t horrible. However, there were a few aspects of the remake that caused it to fall short of the cartoon. 

Growing up, Katara was always my favorite character. As a sister to annoying siblings, who often took on an authoritative position in their lives, I felt myself relating to her. In the Netflix remake, I didn’t get any of that. I felt like the energy and life Katara brought to the cartoon were lost in the live-action — it was as though she were flat and two-dimensional. 

Additionally — and there has been a lot of online discourse surrounding this — Sokka’s sexist character arch was cut from the adaptation. In the Nickelodeon series, Sokka starts the show with very sexist views that were instilled in him throughout his childhood, but he slowly loses them as he meets strong women throughout their quests. 

While there is an argument for cutting this arch, I think that writing Sokka’s initial sexism out of the show erased an important lesson the original writers wanted to portray. Talking about sexist themes is crucial to fighting gender biases — especially in children’s TV shows. 

The show’s creators stated that they wanted to make things darker to make the series not only for kids but “…people who are big fans of ‘Game of Thrones’” as well. 

This attempted direction fell more than short and left viewers with a weirdly “edgy” feel — in a “not at all edgy” sort of way.

The cartoon was supposed to be lighthearted to appeal to children, while also teaching valuable lessons to this younger audience. Because this was executed so well, the original “Avatar: The Last Airbender” show was a hit among all ages. Sadly, this new remake does not quite reach this mark — completely overlooking the essence of the original show. 

If one is debating whether it is still worth a watch, it is important to ask oneself why they fell in love with the original in the first place. Like I said in the beginning, it’s not horrible, it just leaves out some key components that can leave a returning viewer wanting more. 

6.5/10.

Contact the author at howleditorinchief@wou.edu